Berikut ini adalah breakdown sederhana dari Game Play dan Game Mechanic game berjenis Action Role-Playing Game (ARPG)
Character Design
- Low-Fantasy Character
- Locomotion Animation (Idle, Walk, Run, Death)
- Melee Attack Animation (Punch, Kick, Sword, Axe)
- Range Attack Animation (Gun, Bow, Magic)
- Landscape (Mountain, Trees, Grass, Water, Fire, Dust)
- Environment (House, Rock, Animal)
- Invisible Block
- Day & Night Cycle
- Bake Lightning
- MainCamera
- Keyboard Movement (WASD / Direction Arrow)
- Character Attack/Magic (Keyboard/Mouse)
- Path Patrol
- Line-Of-Sight (LOS) Chase
- Melee/Range Attack
- Health/Mana System
- Destroy After Killed
- Health/Mana System
- Scoring System
- Minimap
- Puzzle Mechanic
- Pause/Retry Dialog
- Win/Lose Condition
- Game Statistic
- Overview Camera